"書き直"の翻訳 英語に:
辞書 日本-英語
例 (レビューされていない外部ソース)
| 書き直し | Rewrite |
| ヘッダを書き直し | Rewrite Header |
| 書き直し 拡張 | Rewrite and Extension |
| 書き直します | Twelve times not twenty two. |
| 書き直します | No, that's not good. |
| オイラーの公式を書き直します この式も書き直して | Twice the number of edges has to be bigger than or equal to three times the number of regions. |
| 直線を書きます | And they're essentially the same thing |
| イメージを直接書き込む | Burn the image directly |
| 書き直し 現在のメンテナ | Rewrite and current maintainer |
| 書き直しましょう | So what is the simplest form of this expression here? |
| 書き直してみます | This is 7 x, right there |
| きれいに書き直します | We'll keep going. |
| KDE4 のために書き直し | KDE4 rewrite |
| KDE4 用に kvtml を書き直し | Rewriting the kvtml library for KDE4 |
| VCalconduit ステートマシン CMake ベースコンジットの書き直し | VCalconduit state machine, CMake, Base Conduit rewrite |
| この式を書き直すと | So the greatest common factor is 2 times 5 times u times v. |
| 全部を書き直します | So let's do that. |
| 書き直しましょうか | That's a horrible drawing. |
| KDE 3 用に書き直し 拡張 | KDE 3 rewrite and Extension |
| 3000mLと750mlと書き直せます | So, you could rewrite this, this is the total number of mL that she's left with |
| だから 書き直すと 6x 2 | They're just switching the order. |
| 書き直してみましょう | Now let me be clear what I mean when I say that. |
| では書き直しましょう | So what we're left with is just this part over here. |
| まず 数直線を書きます | Graph x is less than 4. |
| まず 数直線を書きます | So, let's draw ourselves a numberline overhere. |
| 書き直してみましょう | So 3 plus this 1 is now going to be equal to 4. |
| 私は 9 を書き直します | This is sixteen. |
| 現在のメンテナ コードのクリーンアップ 書き直し | Current maintainer, code cleaner and rewriter |
| これを書き直すと 373たす... | Now let's try to tackle this one. Now the reason why I wrote it that way is to make sure that we remind ourselves to align the proper places under the appropriate places. |
| x 7 x 3 に書き直します | So I can rewrite this equation here. |
| もう少しきれいに書き直します | We can use Python's range selection to peel off all but the 0th element. |
| ここに数直線を書きますね | Remember. |
| この式を書き直すことができます | The 2 is just kind of a scaling factor. |
| KDE4 用にゲームを書き直し 現在のメンテナ | Game rewrite for KDE4. Current maintainer. |
| まずは単に書き直してみます | Then simplify. |
| 100 は 1 たす 99 と書き直せます | So, a thousand, I can re write as one plus nine hundred ninety nine. |
| 10 は 1 たす 9 と書き直せます | I can re write a hundred as one plus ninety nine. |
| まっすぐな数直線を書きます | So the solution will look like this. Draw the number line. |
| もう一度書き直しますが 5396 7 | And I encourage you to pause it and try it on your own as well. |
| 書き直したほうが簡単ですね | So copy, then no, that's giving me the wrong thing. |
| これらの式の両方を書き直し | We've now factored the numerator and the denominator. |
| 3Xと書直すことができ 3 Xは | I we want, we could say If have an X plus another X plus another X, I have 3 X's. |
| では まず割合を書き直します | But you could stop watching this, if you find this part confusing. |
| これを 数直線に書き込みます | So just graphing that on a number line, we just put a |
| これを 数直線に書き込みます | little dot at 3. |