"立方体形状"の翻訳 英語に:
辞書 日本-英語
例 (レビューされていない外部ソース)
物体の幾何形状を指します 形状を表す方法は2つあります | Shape so what so shape here refers to the geometry of the object. |
立体的な形で | It's a multiplication of two prime numbers. |
例えば立方体をユニコーンへ変形する場合 | It's a fairly tricky problem to solve if the two objects are quite different. For example, if |
大立方立方八面体 | Great cubicuboctahedron |
立方体全体を | You can see where we're going with this. |
立方切頂立方八面体 | Cubitruncated cuboctahedron |
アプリケーションによって立方体はいくつかの三角形に | What objects? Typically, 3D triangles. Each triangle is defined by the full locations of its three points. |
斜方立方六面体 | Rhombicuboctahedron |
立方八面体 | Cuboctahedron |
立方半八面体 | Cubohemioctahedron |
20マイル四方の立方体だ | A cube 20 miles on each side. |
この立方体から | And then he takes out a little chunk from that. |
形状 | looks like |
形状 | Looks Like |
形状 | Shape |
形状 | Shape |
汝の形状 なたの愛 汝のウィット飾り立てるすべき Thyの高貴な形状があるが ワックスの形を | Which, like a usurer, abound'st in all, And usest none in that true use indeed |
全体の外形は常に長方形になります | The next square has length 3. |
CGでは シーンの物体形状が与えられます | So computer graphics is the forward problem. |
dy dx dz 小さな立方体の体積です | So dy, which is this. dy times dx, dx times dz. |
この透明な素材で 立体モデルを造形し | I made the first evidence of the usefulness by myself. |
色です つまり物体の色素です 形状とは | So we need to be able to recover that. The generalization of albedo of course is color, but color as in the pigmentation of the object. |
カーソルの形状 | Cursor shape |
ブラシの形状 | Brush Shape |
ブラシの形状 | Brush shape |
だからキルト自体が正方形になる | So it has 5 rows and 5 columns and they're all squares. |
これが全体の正方形とすれば | This really just means 100 out of 100, or a whole. |
これが全体の正方形の 100 です | That is 9 of an entire square. |
線形の連立方程式を解決します | solve the systems of linear equations by graphing. and they give us two equations here. |
二次元の正方形が出来ます その正方形全体を1インチ伸ばして | Extend the whole line segment by an inch, and we get a 2D square. |
確立され 3次元形状を復元するためのアルゴリズムが | 1990s were very successful in the geometric aspect of vision. |
2つ目の表現方法は 物体形状を表面法線で記述することです これも | So, red means nearer pixels and blue means farther away pixels. |
奥行きが分かります そうすれば物体形状を | So, how can reconstruction be helpful for recognition? So suppose we have reconstruction. |
面からではなく 立体から始めます 単純な立方体です | And as we're seeking to make something three dimensional, we start not with a single surface, but with a volume. |
ランダムなセルの形状 | Random cell shape |
だから物体形状のみを純粋に描画しています | So this, the image here corresponds to what, how we would render the scene, assuming that it had constant albedo. |
実際に この物体の3次元形状を復元しました | The Taj Mahal happens to be a very symmetric figure, and therefore, even in a single image, you get the equivalent of multiple views. |
立体的な地形を南側から見てみましょう | Looking at the five major rivers that feed Bangladesh. |
透視投影で描いた立方体です | If you thought it's 3, then yes cubes might have 3 vanishing points, |
立方体の質量を知りたい場合 | That's the volume of that little cube. |
求める体積の内部に 小さな立方形を設定します 大胆な色で描きます | So the first thing I like to do is I visualize what we're going to do is we're going to set up a little cube in the volume under consideration. |
そしてその中 丁度環状体 ドーナツの形の真ん中ですが | We hold it with a magnetic field. |
この立方体を取り z軸の立方体のすべてを 合計します まず 上下に行います | So we're going to integrate with respect to z first. so we're going to take this cube and we're going to sum up all of the cubes in the z axis. |
液体状態 | And this is essentially what happens when you're in a |
長方形と正方形を描く | Draws rectangles and squares |
関連検索 : 立方体 - 立方体 - 形状立法 - 立体図形 - 長方形状 - 導体形状 - 船体形状 - 物体形状 - 長方形の形状 - 正方形の形状 - の立方体 - 立方体の - 立方体様