"立方体形状"の翻訳 英語に:


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立方体形状 - 翻訳 : 立方体形状 - 翻訳 :

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物体の幾何形状を指します 形状を表す方法は2つあります
Shape so what so shape here refers to the geometry of the object.
立体的な形で
It's a multiplication of two prime numbers.
例えば立方体をユニコーンへ変形する場合
It's a fairly tricky problem to solve if the two objects are quite different. For example, if
大立方立方八面体
Great cubicuboctahedron
立方体全体を
You can see where we're going with this.
立方切頂立方八面体
Cubitruncated cuboctahedron
アプリケーションによって立方体はいくつかの三角形に
What objects? Typically, 3D triangles. Each triangle is defined by the full locations of its three points.
斜方立方六面体
Rhombicuboctahedron
立方八面体
Cuboctahedron
立方半八面体
Cubohemioctahedron
20マイル四方の立方体だ
A cube 20 miles on each side.
この立方体から
And then he takes out a little chunk from that.
形状
looks like
形状
Looks Like
形状
Shape
形状
Shape
汝の形状 なたの愛 汝のウィット飾り立てるすべき Thyの高貴な形状があるが ワックスの形を
Which, like a usurer, abound'st in all, And usest none in that true use indeed
全体の外形は常に長方形になります
The next square has length 3.
CGでは シーンの物体形状が与えられます
So computer graphics is the forward problem.
dy dx dz 小さな立方体の体積です
So dy, which is this. dy times dx, dx times dz.
この透明な素材で 立体モデルを造形し
I made the first evidence of the usefulness by myself.
色です つまり物体の色素です 形状とは
So we need to be able to recover that. The generalization of albedo of course is color, but color as in the pigmentation of the object.
カーソルの形状
Cursor shape
ブラシの形状
Brush Shape
ブラシの形状
Brush shape
だからキルト自体が正方形になる
So it has 5 rows and 5 columns and they're all squares.
これが全体の正方形とすれば
This really just means 100 out of 100, or a whole.
これが全体の正方形の 100 です
That is 9 of an entire square.
線形の連立方程式を解決します
solve the systems of linear equations by graphing. and they give us two equations here.
二次元の正方形が出来ます その正方形全体を1インチ伸ばして
Extend the whole line segment by an inch, and we get a 2D square.
確立され 3次元形状を復元するためのアルゴリズムが
1990s were very successful in the geometric aspect of vision.
2つ目の表現方法は 物体形状を表面法線で記述することです これも
So, red means nearer pixels and blue means farther away pixels.
奥行きが分かります そうすれば物体形状を
So, how can reconstruction be helpful for recognition? So suppose we have reconstruction.
面からではなく 立体から始めます 単純な立方体です
And as we're seeking to make something three dimensional, we start not with a single surface, but with a volume.
ランダムなセルの形状
Random cell shape
だから物体形状のみを純粋に描画しています
So this, the image here corresponds to what, how we would render the scene, assuming that it had constant albedo.
実際に この物体の3次元形状を復元しました
The Taj Mahal happens to be a very symmetric figure, and therefore, even in a single image, you get the equivalent of multiple views.
立体的な地形を南側から見てみましょう
Looking at the five major rivers that feed Bangladesh.
透視投影で描いた立方体です
If you thought it's 3, then yes cubes might have 3 vanishing points,
立方体の質量を知りたい場合
That's the volume of that little cube.
求める体積の内部に 小さな立方形を設定します 大胆な色で描きます
So the first thing I like to do is I visualize what we're going to do is we're going to set up a little cube in the volume under consideration.
そしてその中 丁度環状体 ドーナツの形の真ん中ですが
We hold it with a magnetic field.
この立方体を取り z軸の立方体のすべてを 合計します まず 上下に行います
So we're going to integrate with respect to z first. so we're going to take this cube and we're going to sum up all of the cubes in the z axis.
液体状態
And this is essentially what happens when you're in a
長方形と正方形を描く
Draws rectangles and squares

 

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